Return to the town and speak to Peter the Grey in the Inn. Head north. He will also give you three diamonds he had stolen from the Baron's Treasury. Go southwest past Harlech and Armengar to the Inclindel Pass. You must follow the spyglass trail to finish the chapter. Now head east. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Squire Phillip will appear and give you the Waani device. Inside one of the chests you will find the Interdictor Key. System Location; DOS <path-to-game>\GAMES\ Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. Go due north and attack the goblins surrounding the house. Craig the Logger (Chapter 7) In the top-right corner of the cave you will find the Geomancer Stones in a chest. Go northeast from the town, follow the river south, and cross the bridge. Betrayal at Krondor Pack on GOG.com Just before the bridge to Romney you be challenged by Mitchel Waylander. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. But though it dies, It cannot be born. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. Search the lower level thoroughly to find and kill all six spellweavers. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. Speak to Kat in the bottom-right corner of the sewers and agree to help her. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Use the Key of Lineages you received from Calin to enter the ruins. Soon your party members will become sick. Return to Dhatsavan's column in the ruins with the Cup. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Enter The Black Sheep Tavern and speak to Jason to get some clues about the murders. She will give you a Tuning Fork among other things. Defeat them and take the Eliaem's Heart from the body of the spellcaster. She will teach Owyn the spell "And the Light Shall Lie", which will make Owyn look like a Moredhel. The priestess will ask you to find some grain for them. Speak to Abuk west of Silden and he will tell you that the items that disappear at Prank's Stone appear in a chest west of Silden. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. North of the ruins and east of the town of Cavall Keep you will find a chest behind a hill. Betrayal at Krondor walkthrough - Motherlode codes+Moredhel wordlocks She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. He will tell you to report to Duke Martin. Go north to Kenting Rush. Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. The Naphtha Mines (Chapter 4) Use the two remaining Vapor Masks to jump into the river and escape the mines. You must follow the spyglass trail to finish the chapter. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Betrayal at Krondor - Chapter 1 Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Go through the door in the north wall and keep following the passage. Use this key to open most of the locked doors under Sethanon. Continue along the road to the east and you will come across a house. Return to the upper level. Speak to Brother Marc in a field just past Sarth. Cast Union to read the riddles and answer 'DOOR', 'OUTSIDE', and 'ONION', to open the chests. Go southeast and you will eventually find Duke Martin. In a corridor to the northwest you will find Obkhar. Leave the town and just to the northeast you will come across Ugyne Corvalis, the Count's daughter. Speak to Moraeulf and he will give you the password. He will tell you to ask someone named Isaac about the ruby. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Chapter 8 - Of Lands Afar Go north to Kenting Rush. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. Make sure both Pug and Owyn learn the spell. Let's Play: Betrayal at Krondor - The Something Awful Forums Enter Romney and go the Black Sheep Tavern. To the west you will find 3 Vapor Masks. Stay on the east side of the river and go north. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. To the northeast you will find three pantathians who are causing the energy drain. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Return to Irmelyn in Armengar to claim a 200 gold reward. You will find Pug in a house southeast of the ruins by the coast. Past the temple you will see a path to the west that leads to a Waterfall. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. Map of Dimwood Forest for Betrayal at Krondor. Go south into the dead end and walk through the illusionary mountains to the west. Use this key to open most of the locked doors under Sethanon. You can find spoiled rations in the inn in Silden. Use the Key of Lineages you received from Calin to enter the ruins. Go north and inside the house you will find a Crystal Staff. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. You will find a woman who will give you a Sack of Grain for the Leather Leggings. To the west you will find 3 Vapor Masks. Take one of them with you. Go to Loriel, find Keifer the Gem Master and talk about the ruby with him ( he sold it to Isaac ). Locklear will remove Gorath's chains and they will force Owyn to come with them so that he doesn't talk. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Your way will be blocked by one of Steelsoul's men, however. Speak to Brother Marc in a field just past Sarth. In a large room to the northwest you find Gamina guarded by some enemies. Speak to Moraeulf and he will give you the password. Betrayal at Krondor Part 29 - Chapter II 578 views Dec 10, 2019 Nooo, the band is splitting up! The magical barrier will be gone now that the six are dead. He will reward you with 300 gold and a virtue key. Enter Dhatsavan's temple near the center of the island by the waterfall. He will also give you the book 'Chapel's Rmur n Whepuns'. In a corridor to the northwest you will find Obkhar. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. You will find a woman who will give you a Sack of Grain for the Leather Leggings. Go south and then cross the bridge. Return to the bridge and give the soldiers the password. Return to Irmelyn in Armengar to claim a 200 gold reward. Finn will appear and will escort you to Prince Arutha. Go left and then north at the next fork. Go northeast from the town, follow the river south, and cross the bridge. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Stay on the east side of the river and go north. Look inside the house to the northwest to find a message left by Pug. Inside is a message from Count Corvalis to the High Priest of Kahooli in which he asks them to drive Navon Du Sandau mad. This cannot be! Go northeast from the town, follow the river south, and cross the bridge. Go east from his house and cross the bridge. Search the lower level thoroughly to find and kill all six spellweavers. Craig the Logger (Chapter 7) The exit to the mines is in the northwest corner of the mines. In the next room you will find the Oracle of Aal. Return to the first room and open the south door with the Interdictor Key. Go west into the town and speak to Count Corvalis in his townhouse. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. He will reward you with a Ring of the Golden Way. Continue through the ruins to reach Elvandar. You will see a burial cloth and a shovel. He will tell you to report to Duke Martin. Continue west and see the ruins of Cavall Keep. Go to Loriel to the west and speak with Keifen Alescook. Go northeast from the town, follow the river south, and cross the bridge. He will tell you what he knows about the rift machine. In a large room to the northwest you find Gamina guarded by some enemies. Restock your provisions from the items inside the house. Squire Phillip will appear and give you the Waani device. Go northeast from the town, follow the river south, and cross the bridge. Use this key to open most of the locked doors under Sethanon. In the southeast corner of the area you will find two IronJaw traps in a chest. Return to the town and speak to Peter the Grey in the Inn. To the southeast you will see Rowe's barn. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Take all of them because you will need them to get out. Eventually you will see a pass to the east. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Speak to Kat in the bottom-right corner of the sewers and agree to help her. He will tell you to ask someone named Isaac about the ruby. (Your defense will go up by more if you emphasize it.) The Naphtha Mines (Chapter 4) He will tell you that he used to be young but something sapped his energy in the woods to the east. She will teach Owyn the spell "And the Light Shall Lie", which will make Owyn look like a Moredhel. Poison the rations inside with some Coltari poison. Return to the town and speak to Peter the Grey in the Inn. Return to Duke Martin and he will express concerns about what the enemy is planning. The Naphtha Mines (Chapter 4) Take Nivek's Key off the body just outside town. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. Go southwest past Harlech and Armengar to the Inclindel Pass. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Krondor: The Betrayal (The Riftwar Legacy #1) Raymond E. Feist HC w/CD Return to Craig and give him the trap. After Brother Dominic has been cured, search the left-most stack in the library to learn of a Tomas Megarson of Elvandar who knew Pug and Macros. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. The Ghost of Jarel Lycrow (Chapter 2) He will tell you where the Waani device is located. Soon your party members will become sick. Betrayal at Krondor Fallout Gothic Icewind Dale Might and Magic VII Neverwinter Nights Risen Witcher Partial Guides Super Nintendo Final Fantasy II New Horizons Secret of Mana Soul Blazer Super Mario RPG PC Ultima VII: The Black Gate Ultima VII: Serpent Isle Ultima VIII: Pagan Ultima IX: Ascension Updates Friday, May 7, 2021 Hello, everyone. Just west of Romney you will find a strange house behind a hill. To the northeast you will find three houses together. Look in the well near the south side of the town to find the Knight's Piece. Look inside the house to the northwest to find a message left by Pug. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. See below for a walkthrough for this sub-quest. You can find Isaac behind a big hill north of Hawk's Hollow. Continue along the road to the east and you will come across a house. In the top-right corner of the cave you will find the Geomancer Stones in a chest. Return to the upper level. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. You will begin this chapter in the sewers below Krondor. Take one because you will need it later. You will find a moredhel spellcaster with some Rusalki on the far west side of the forest on the south bank of the river. He will tell you that he used to be young but something sapped his energy in the woods to the east. To the northeast you will find three pantathians who are causing the energy drain. Dungeons. Pug has left a another message in one of these. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. You need to have a virtue key to get it. You can buy and/or sell some equipment in the shop and sleep at the inn. Use the shell you received from the Rusalki on the sword to make the Guarda Revanche, the most powerful sword of the game. Go due north and attack the goblins surrounding the house. Go south and then cross the bridge. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. Return to the upper level. He will also give you three diamonds he had stolen from the Baron's Treasury. The magical barrier will be gone now that the six are dead. Go south and then cross the bridge. He will tell you what he knows about the rift machine. You will find stairs leading down to the lower level in a room on the west side of the level. To the northwest you will find the passage to the lower levels. James will volunteer to enter the Moredhel headquarters to snatch their battle plans. To the northwest you will find the passage to the lower levels. Return to Romney and report your success to the Duke. You will be confronted by a thief named Limm but will be allowed to pass. In the next room you will find the Oracle of Aal. You will find Navon Du Sandau near the center of the town. You have two options. In the southwest corner of the island you will find some valuable equipment including two suits of Valheru armor and two scrolls containing the Strength Drain spell. In the top-right corner of the cave you will find the Geomancer Stones in a chest. The Diviner's Halls is a cave northeast from the town. If you don't have one, you can find one to the north. Go to the house at the west end of town where you will be attacked by five Nighthawks. Return to Sarth and enter the cave below it. Follow the east side of the river north. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. Follow the main road northwest until you reach the river. He will ask you to poison rations in some moredhel boxes nearby. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. Go back south the way you came and you will meet Duke Martin just south of where you started. You can buy some in the shop in Northwarden if you have none. Continue along the road to the east and you will come across a house. Betrayal at Krondor Part 29 - Chapter II - YouTube He will ask you to retrieve one of his IronJaw traps from the area. Finn will appear and will escort you to Prince Arutha. You have two options. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. Go back east toward Silden and behind a large hill you will find three moredhel boxes. Continue south and just past Questor's View you will come across a farmer named Rowe who will offer you shelter from the coming storm in his barn for a price. Return to Tamney with the stones and he will agree to return to Northwarden. Give him one of your Vapor Masks so that he may escape. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Use the Cellar Key to open a locked door south of the room on the far east side of the cave. Decline his offer. Continue east past Highcastle. The Naphtha Mines (Chapter 4) Travel north toward Sarth and speak to Brother Marc just outside. The Stolen Ruby (Chapter 1) The Naphtha Mines (Chapter 4) For this walkthrough, I will describe the shortest and easiest way. You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Defeat the Moredhel Spellcasters and use the Waani on the Rift Machine to destroy it. Go back west and then south from Highcastle. He will ask you to find the guild leader Arlie Steelsoul and invite him into negations so that the Duke can settle matters in Romney. You must follow the spyglass trail to finish the chapter. Chapter 5 - When Rivers Run Blood When you get to Northwarden, you will discover that the Duke and many of his captains have been murdered by Nighthawks. Continue south past Zun. His friend, Tomas, would wield the unearthly armor of the Valheru and command the armies of Elvandar to fight the final titanic battle at Sethanon. Sadly Patrus will die in the destruction of the Rift Machine. Look inside the house to the northwest to find a message left by Pug. Continue north and speak to the gods of Timirianya through the pillars. One of the houses has a map of the area. All rights reserved. You will see a burial cloth and a shovel. Tamney will ask you to retrieve some geomancer stones from the Diviner's Halls. He will tell you to ask someone named Isaac about the ruby. After you cross the bridge, go east and talk to Moraeulf. He will tell you that he used to be young but something sapped his energy in the woods to the east. Continue south past several enemies and enter the city of Krondor. Return to the Temple of Dala to the west and give them the Sack of Grain. Return to Irmelyn in Armengar to claim a 200 gold reward. Poison the rations inside with some Coltari poison. Pug has left a another message in one of these. Behind it is the exit. Continue south and just past Questor's View you will come across a farmer named Rowe who will offer you shelter from the coming storm in his barn for a price. Follow the river north through Sloop to Romney. Gorath dispatches the assassin and the adventure begins. Follow the east side of the river north. She will talk to you about her two suitors; Navon in particular. Free shipping for many products! Approach the town of Harlech to the west and cast "And the Light Shall Lie" to get past the soldiers. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Continue all the way down the passage until you come to a large room. Turn the dials so that they read DIE and the box will open. You will find Pug in a house southeast of the ruins by the coast. Arlie Steelsoul (Chapter 3) In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Pug has left a another message in one of these. Soon your party members will become sick. Craig the Logger (Chapter 7) Visit Craig the logger in the south end of Dimwood. The priestess will ask you to find some grain for them. Return to Dhatsavan's column in the ruins with the Cup. You can buy and/or sell some equipment in the shop and sleep at the inn. He will not tell you anything until you become protectors of the faith. Chapter 8 - Of Lands Afar He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Return to Craig and give him the trap.
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