FOE - Arc Calculator - The Arc - FOE-Assistant.com Empire game Forge of Empires lets players travel through time and history. With the bonuses combined, the Bazooka team, unbuffed, will have 95 attack against a tank with 60 defense. Forge of Empires Tips is here to help all Forge of Empires players dominate the landscape. for a mistake that has been bothering me for a long time. Damage Calculator FOE - Google Sheets We have to remember that this is inevitable when a defense meets a higher-tiered offense. FOE - Arc Calculator - Great Buildings - Bonuses In the last few months we put a lot of effort into making as many features directly available in the extension and taking the opportunity to add some more functionality.. Due to updates to FOE, and the following stat changes, great sword warriors are not as weak as they once were. But one method that we often see, and is often used by our enemies, is when they deploy an army that consists of 1 or 2 Powerful Troops and 6-7 Rogues. For the most part, a great combination is an equal balance 4 of each: 4 spearmen and 4 slingers. I think it was ballista A5 vs spearman D7 and he gave me 5 damage odds for that shot down to 2 decimal points, you can try searching that if that sounds like potentially useful. Calculator to fast calc rewards FP from Great Buildings with Arc bonus, fe. There are six fields you need to fill out. First, check yours and your enemies Defense and Attack boost using the Troops Bar at the bottom of the screen. : There are fast units, light and heavy units and units with ranged or artillery units attacks. So heres out tip: If you are within range of several of the enemies troops, it makes more sense to attack the one who can fire next, as opposed to attacking the one closest (who just fired at you and is now the last one in the firing order). Or, you can choose a specific Great Building and enter the level that is being built. Unfortunately, you do not get to specify which new tile you require or want it is a random and it is possible to retrieve another duplicate of a Blueprint you already have. You will see in a darker green or brown (depending on the ground your battlefield is on) the area that this unit can move to on their next move. This makes them hard to take down for players outside of the Colonial Age. This will ensure that we damage some of the attackers units as it is unlikely that they will use 8 long-ranged units (which prevent damage from our Archers). Grepolis is a browser game which is set in Ancient Greece. Specialized Unit Production: Pick a specific age that you want to target for fighting, and then build enough military buildings of that age to skew the results when collecting from your Alcatraz to produce those specific age units. The last few expeditions have a full 8 troops in each wave, with 105% attack and defense. If you fancy yourself as a long term Forge of Empire warrior, we suggest you take the time and the Forge Points to get this Zeus Statue, level it up to level 10, and also get the other 4 Great Building we will now list below. rangers and dragoons. That is certainly the case with the Ranger we looked at in our example above. What matters most is that you know what you are fighting against. % of investors bonus (arc bonus) If the enemy has 1-3 heavy units, using 3-4 artillery units of the previous age (Or better the same age) is very helpful. Now, attack them first. Units that recently have entered the army configuration will go first unless another unit has a higher speed value. For those of you who prefer not to fight, and are tired of always being plundered, be sure to pay special attention to the Cathedral of St. So to reiterate our earlier point, our goal here is to annoy and deter an attack, not so much to completely defend. Does not stack. The first unit of the Colonial Age that we will unlock will be the short-ranged unit: the Musketeers. Good morning folks! Good strategy online games are what Forge of Empires stands for. Hopefully, we may just be left alone once they see our Mounted Archers. The assignment of a defending army is unlocked by completing the Military Tactics (tech) research in the Iron Age. This being because the Forge Of Empires Artificial Intelligence (AI) Defense Program has one very noticeable flaw in it. #1. The buildings to create such units also take up too much room. The Iron Age units we will use here is the Legionnaire and the Ballista. He gets hit by a one of their Ballistas followed by a second hit by an enemy Soldier. You will find the construction costs of Great Buildings with rewards including the Arc bonus, the number of FP to block the first place, the total cost of the owner, bonuses and much more. In battle: infiltrate! Their big advantage is that they can cover almost the entire battle map with their attack and are able to selectively attack almost every unit. The contents of the chests will change by each day. Using an example, lets say that your army had 3 Archers or 3 Musketeers and you wanted to bait an enemy Cannon into a spot to destroy it. Statistics. How to Properly Utilize your Alcatraz | ForgeDB Create a new Google Account and download another Forge of Empire app from the PlayStore. Call of Duty: Grants attack and defense bonus to all friendly units when this unit is killed. Example: Contact! Surge here. I found a solution for this. message. 1.9 calculator foe | Math Index Terrains are not Guild Battlegrounds. The most ideal offensive setups will be a mix of musketeers and field guns. Most importantly, their damage is significant. Compared to crossbowmen they are strong, and are therefore able to take several hits from lower-tiered units and even cannons. Forge your empire, like a pro. The answer is quite simple. Because of this, it is likely that we are reserved until last -the final battle of the neighborhood. Example. So it seems like an easier path to take is to increase your military boost. If you want to simplify things, you can decide to remove your crossbowmen and only deploy Trebuchets. The good news; its a great defense. If you decide you do not want to participate, swap these ranges immediately for 4 archery ranges. First, they are cheap and secondly, they can be replaced in as little as 25 seconds. Spaceboats go boom! I want my Crossbowman to start first so that its high damage gets dished out first. If used in numbers, it can take out enemy artillery units without getting damaged. The resulting data can be plotted with As long as you remember that Rogues will change into another troop type when they are first struck. Example: Dragon Breath: A unit with this skill that attacks a row of enemies up to two tiles behind the target enemy without receiving retaliation. Good strategy online games are what Forge of Empires stands for. Moreover, a Progressive age soldier gains defense strength when he is placed in a trench. Ranged units are fast and can attack from a distance, and their attack causes significant damage. They will fare very well against the majority of Colonial Age units. One of the other 2 we will soon list below. In our opinion this is really weak defense (except in the higher eras like Post Modern and Contemporary), but it is common to run into this set-up, or some variation of it, often. A further potential option open to us is the blend of musketeers and rangers. Trebuchets prove to be an optimal defending unit. This will tell you the military boost this unit has. Copy Guild performance to a spreadsheet. Blast: This skill is only found on 3 units with ranged attacks, i.e. The units in your defending army defend your city. Some people may already know this trick, however, others are stuck with it. Get Forge of Empires - Microsoft Store Aging strategy in Forge of Empires - Arqade Preparations. Forge Calculator - powerful tool for Forge of Empires Gnuplot. implemented, so that terrain based attack/defense or stealth are not This is all a very easy process which requires no more than a minute. It works like this: First, the attacker does its damage, then the one being attacked hits back. It is important to note that defending units do not get killed or even lost so you might as well set up some defense. Rough terrain benefits ranged units that stand behind it as both melee classes have movement range that are significantly smaller, therefore allowing you to hit the enemy effectively without the enemy attacking your ranged units the following turn. This is the level the building attains when it is closed, i.e. The skill increases attack and defense when this is the only unit with chivalry in the army. Forests, bushes, rocks, hills, water bodies, plains and swamps are examples of them. Again go to the bar at the bottom of the screen that displays all the troops. You would want to check the movement zone of your Archer/Musketeer, and see where they can move within. Up next is the infantry unit: Rangers. The fastest way to make a ton of Forge Points in Forge of Empires is investing in Great Buildings and getting rewards. 1.9.Just fill base reward and see result. 1.9 thread calculator forge of empires | Math Tutor As for using Rangers in an offensive setup, this is not best advised. Now the enemy Great Sword Warrior strikes your Great Sword Warrior back and your Great Sword Warrior only loses 2 health points. (attrition 63). Features: - Build your city, rule your empire and experience history! Example: Power Shot: A unit with this skill ignores defensive skills and terrain, including ignoring Flying ability, Stealth, Dug-in, Chivalry, Call of Duty, Last Stand ignoring all enemy defense bonus from terrain, but does not ignore other skills, all enemy attack bonuses from terrain and enemy unit bonuses. JavaScript is disabled. Forge of Empires Tips is your definitive resource to forge the ultimate empire! AEBits - Battle Calculator Personally, I have a pretty high attack boost on my primary world, +148% to be exact and I lose troops all the time too. In our example, you have Zeus (at any level, but we will give level 10 examples here), and you hit your enemys Great Sword Warrior with a Great Sword Warrior (GSW) of your own. FoEhints, which Fast units have a good range of movement, but they cannot take much damage. Longbow archers are what you have been waiting for! The best tactic to defeat an 8 Trebuchet defense is by using 8 mounted archers, as they will often go first and for the most part, can take out at least 4 Trebuchets on the very first turn. We talk more about Rogues in our advanced Rogues Guide, and how to use them most effectively in battle, be sure to read it HERE. Hi, Im Lucas a passionate and experienced Forge of Empires player and the editor here at ForgeofEmpiresTips.com. Against rangers, it will take more 3 to 4 shots. They are not protected and therefore can be destroyed or damaged. This is due to the skill keen eye, Your enemy has 7 Rogues and 1 Ballista. Spearmen are optimal for two reasons. Example: Rally: A unit with this skill gives all friendly units with an attack and defense bonus at the beginning of a battle. Don't worry, as 99% of you already know, it will prompt a confirmation with which it allows you to make final minute army set-up. Other . ), Defense Bonuses (like trees, bushes, and unit bonus), Attack Bonuses (like rocks, hills, and unit bonus), Just put the defense GB bonus you see at the bottom bar, Just put the attack GB bonus you see at the bottom bar, Put how much damage the attacking unit has taken. For more information, please see our Unfortunately, you are likely take some damage, but you will win the battle if you can master this technique. For optimal performance, 3 longbow archer ranges are advised. is always 3 per tile, i.e. range, the unit moves forward as far as possible. Right now the following skills are in the game: Stealth in (terrain): A unit with this skill can only be attacked from adjacent fields, as long as it stays in the specified terrain. On the other hand, terrain can give battle bonuses: light unit get defense bonuses in bushes and forests, heavy units are better protected in plains, artillery units receive an attack bonus when they shoot from hills, whereas those with ranged units attacks deal more damage standing on rocks. If you are in the Guild vs. Guild wars, or are fighting in the Iron Age against Ballistas, this Hit the Enemy First approach will work best for Ballista vs ballista. We have now reached a point in FOE that our first defense is somewhat stronger. We will explain how they can assist you in your PvP efforts as well as benefit your guild in the GvG wars. Go to your building menu and click on the tab with the crossing swords on it; there you can find all the military buildings you have unlocked so far. Fighting with 1 or 2 Rogues can be useful. (Can only be applied once.) under Army Management there is a blue icon for defending army. foe-rechner.de is now foe-helper.com. Remember, only Bronze Age units will be attacking. While on some provinces of the Continent map all enemy units in it gain a percentage bonus to their attack and defense stats (easily seen in the sector view as small shield icons on top of the unit images), there are two different buffs that can affect the armies of the players, both of which are accumulated from certain buildings such as the Watchfire and a small number of the Great Buildings: Defense boost: All units in the defending army of this player get a bonus to their defense stat only, which means they take less damage when attacked. Checked: 11 Dec 2021 A short video showing how the city planner can be used with the FoE Helper.Thanks to FoElite. Getting Started. For those of you who battle in the GvG wars, this translates into stronger Siege Armies when you are attacking a sector! I already knew it was just ratios and whatnot, but it seems that the spots between each change were not really easy numbers that I could simply say or give, I have to question that reallyaccording to the spreadsheet, an attacking Bazooka with 90% A bonus against a B.Tank of mine with 404% D will cause 2-4 damage. Tribal Wars 2 presents itself as a worthy strategy game remake of the classic Tribal Wars. Musketeers are quite average. Meaning he cannot be seen and targeted by any enemy from distanced when he is placed there. These are insanely damaging. Then you can hit the cannon with every attacking unit you have. 80% Recurring customers 76620 Happy Students What is the formula for the 1.9 thread? Forge of Empires Choosing Units to Attack First Guide by Surge. This website is dedicated to providing you with the most effective strategies, tips, tricks, and recommendations to help you dominate the game. From now on, the city planner also works with additional extensions! Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. Example: Flying: Units with this skill cannot be attacked by artillery units and ignore terrain when moving. In Forge of Empires, the military plays an important role. The game was initially released on 17 April 2012 (open beta phase). T, heir movement has increased from 10 to 16, which has made them more forthcoming and able to the attack an army quicker. attack and defense boost have a similar impact (the basic attack/defense Nail We must be aware that because they are melee units, they are most at risk from retaliation damage. We will look at a number of different tips and a variety of methods to improve your success. Military Offense is an essential component in your journey to Forge an Empire. The second table contains the values of the bonuses. For example, the Archer gains attack strength when he is on rocky ground. FoE - Arc Calculator - The Arc Put a link to this page on your blog, website, forum or send to guilds and friends in the Forge of Empires game. This tool was built to assist you with leveling your own greatbuildings in Forge of Empires but you could also use it to help a friend figure out what they need to do. Despite their power, it is advised to only deploy long-ranged units from the High and Late Middle Ages. A Forge of Empires 1.9 Calculator that is easy to understand for players just starting this leveling method. Lets run through the units and then the strategies against each one. This means for all who have installed the extension via Github, deactivate this version and activate the "normal" version again to get updates on time. Guild Battlegrounds: Attrition | Forge of Empires Guides These are a unique unit, and unlike any unit that have arisen in FOE up until now. Build military buildings from the era you want to fight in. Also be sure to locate the attack and defense bonuses, shown in green towards the top of the stats window. We use cookies to save settings and display advertisements. I love this idea but it feels and looks a bit clunky being on a spreadsheet, it's not really the most suitable format for this kind of thing. Under the URL i18n.foe-helper.com you can register for free and help to translate the extension. #6. Please only edit only the values on there (and you can always put an equation if necessary) as I do not monitor this calculator everyday (I have a copy/original that I use on my own. You will have two chests with different prizes available. For example, Jaeger Infantry, Ranger, Paratrooper, Commando, Strike Team, Stealth Tank, Hover Tank and Surrogate Soldier. For example, we can draw out a Sniper from the trees, where he gets a maximum defense boost, into an unprotected area. Similarly, this also proves to be a strong defense both units have great damage output and more importantly, range. It should look like this. The final unit to unlock will be the long-ranged unit: Field Guns. The distance varies upon the unit. This will only complicate matters when there is an 8 vs. 8 long-ranged unit battle, so dont be too worried about this from occurring. variaty of factors which may decide the battle. So, look for the first enemy to appear on the list. Decide mathematic equation. The Ultimate Forge of Empires Military Guide, Stage 1: In the beginning Spearmen and Slingers, Stage 2: The Consistent Military Offense Archers, (Optional) Stage 3: The Unnecessary Military Addition Mounted Archers, Stage 4: Time to Upgrade the Military Crossbowmen and/or Trebuchets, Step 5: Preparing For The Latter Ages Longbow Archers and Cannons, Step 6: The End Military Game Colonial Age Units, Step 3: The Problematic Military Defense 8 Mounted Archers, Step 4: Our Military Defense that Damages 8 Trebuchets, Step 5: Switch to Defensive Longbow Archers and Cannons, Step 6: Our First Serious Military Defense Great Sword Warriors and Heavy Knights, Step 7: Our Strongest Military Defense Colonial Age Units, Forge of Empires Maps: The Landscape Revealed. Forge of Empires. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Chivalry: The skill is used by the High Middle Ages Knights and Late Middle Ages Heavy Knights (with Chivalry values of 3 and 5 respectively). As previously mentioned in this article, the game will show us the areas within which, each particular unit can move. Simply calculate own share & third party including patron bonus. 2. Forge Commander | Full suite of FOE Tools for desktop & mobile It proves incredibly difficult to take down even one heavy knight as far into the game as the Late Middle Ages units, and so being able to defeat a full fleet of 8 proves almost impossible. Melee classes and fast units have to attack into an adjacent field, while ranged classes can shoot at an enemy within their range. Description. You can start from scratch. Do we take that Legionnaire and immediately strike the soldier back? But just bare this in mind when you come up against an army if they do not have these units you should be ok. Now lets turn to our Military Defense strategy, which is important and overlooked, but perhaps not as important as our offensive counterpart. Example: Heat: A found only 2 units in this skill, unit reduces enemy target's attack 20% and colors them red (does even stack). I was always too lazy to collect enough data for an actual working formula, I just developed over time some pretty accurate estimates about all kinds of ratios to damage, but never a proper formula. Our suggested solution is to deploy a 8 Trebuchet defense. At the start of Forge of Empires, there is very little choice in which units you can deploy. Rangers are optimal against field guns, great against musketeers, ok against dragoons, but very poor against Grenadiers. Be sure to read out other expert Guides. In each of your armies, up to eight units can fight. These have the same range and movement as longbow archers, but are more powerful in both attack and defense. 1.9. 2nd wave unfair | Forge of Empires Forum In order to accept your Daily Challenge you need to open the Daily Challenge window in the Quest Overview. Look at the enemy's set up and employ counter units, use terrain advantages and attack a unit with several units! They will gain us a large defensive bonus when up in the bushes, (a special ability exclusive to Rangers). Compared with the 8 Legionnaires, we see that https://www.youtube.com/watch?v=_LfVszkU_pE&t=I wanted to share this little tool I made for calculating foe hits, the link is in the comments in the video. Your neighbors defenses will not stand a chance in battle! They will then do the same thing, and build that one up to a level 4 or 5, and so on. If you have unbound units it is a good idea to use them for defense, as you risk losing them if you use them for attack. Forge of empires 1.9 calculator - Math Index Forge of Empires - A free to play browser game. Along our quest to forge an empire, if we want to minimize the number of attacks we receive on our cities or prevent ultimate devastation by our attackers, we can deploy a number of different defensive options. The official Forge of Empires Wiki is the best place to start looking for tips and explanations about how the game works. More if you frequently fight. By having these units in our defense, it is inevitable that the attacker will lose at least a couple of units. [Question] Is the auto battle feature rigged so that you loose? In our example, our fighter is a Ranger who gets an additional 10 attack units when he attacks a Fast Enemy Unit. Castel del Monte (Castel of the Mount) was built by the Roman Emperor Frederick II of Hoenstaufen in the 13th century, in the southeast region of Italy. So the extension and all additional services can remain free. They have the ability to fire immediately at the defending army from the very first turn. and our With this simulator, Auto Battles can be done, just like in the online game Forge of Empires Tips has heard from many other Forge Of Empires players that if you stick to the trees, you can attack harder!. Like this Forge of Empires Military guide? If I am not playing the game, I am learning more about the games new and upcoming features or writing strategy guides here. Its all about being selective and not wasting resources and space on military buildings/units that do not offer much in return. The Damage Calculator | Forge of Empires Forum First we will outline our most recommended Offensive strategy, and then we will move on to defence. To go into battle, you first need units. The edges in the hot squares are marking the spots where the For this reason alone, the attackers army will be damaged almost every time. data given in The Range score of each unit is incredibly important for you to know how to bait the enemy into the range of your troops. We personally, would sacrifice an Archer or two, if we can get them to strike at a ballista. https://docs.google.com/spreadsheetRDd3cWQ0aDZNY1dLY3V5UnVoVEE&usp=sharing#gid=0, Bonuses not affected by GB boosts (from Units, Terrain, Dugout, Chivalry, etc. When it comes to overcoming your opponent, it is important to fully understand the fighting unit(s) that you are using. Cannons are stronger than Trebuchets, and therefore have the ability in the Late Middle Ages to perform better than Trebuchets. And for proof, here is a screen shot of the battle that ensues after! Nice job byeordie! Battle Calculator. If you can get the Cannon or Tank, or enemy Ballista etc. Up until we reach this far in FOE, all our defenses are quite easily penetrated. And all this in a clear and simple form. Forge of Empires - Free online strategy game Guild Battlegrounds: Overview of the Screen | Forge of Empires Guides - [] always be white. They are best at intercepting enemy fast units. Data, Bioplastics, Nanowire, PaperBatteries, TransesterGas, ArtificialScales, Biolight, Corals, Pearls, Plankton, Cryptocash, DataCrystals, GoldenRice, Nanites, TeaSilk. Forge of Empires Choosing Units to Attack First Guide We suggest you take a little time to learn where the best places are for your soldiers on the battlefield, as well as those areas, you want to keep your enemy from. This way you can see what their military boost is and where they get additional attack and/or defense bonuses. However, there is only one counter-attack per round: even the strongest unit can be defeated by a swarm of enemies this way. The stats of units might get further influenced by a percentile boost. Other data is calculated on this website. But after a while it becomes more difficult to fulfill the quest, and they usually last longer. Get them all to the maximum level, and you will become UNSTOPPABLE. It is also a good idea, to check the stats of each of your enemies troops. Although this army does not seem to fare well against an army of 8 Rangers or Dragoons, all other armies should be beatable with this arrangement. planes are assumed with a movement cost of 1.5. I already knew it was just ratios and whatnot, but it seems that the spots between each change were not really easy numbers that I could simply say or give hence: The Damage Calculator. Due to this combination, their range of attack is only 2 tiles. which may favor the presumably weaker opponent in some battles. They have an awesome range of 7 tiles, and even more impressively, they will frequently hit the defending army even if it is moving away. The units to the right in the square bins, are the units (yours and the enemy), in the order that they will fire/attack. So to recap, be sure to lure the more advanced units into a Rogue bait trap then pounce on that more advanced unit. Forge of Empires is a kingdom building game to erect the greatest empire starting from the Stone Age, progress through modern times and beyond. Before the Late Middle Ages, nearly all defensive combinations are easily breakable. There are few considerations that need to be considered before aging up to prevent being in an awkward position. These are heavier, and have the same movement as heavy knights.Ulitametly, they have the highest defense in the game and are therefore fantastic defensively. From here you can determine if you have sufficient power to sustain some damage from the enemy Ballistas, and plenty of attack power to wipe them out. Once the single powerful unit is gone, the Rogues disappear on the first hit. These units require many shots from Late Middle Age units alone, and are formidable against all the other lower-tiered units we have fought thus far in FOE. Only when we reach the Colonial Age, and the units that attack at this juncture, will this defense prove to be more vulnerable. Thankfully, depending on what Powerful Troops that your enemy has deployed, normally this set up is quite easy to defeat. This is the same for Dragoons. Units are moving on a one dimensional scale, one player's units are all starting at -7, the other one's are starting at 7. 2.) Secret Identity: A unit with this skill completely ignores the first attack it takes.
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